Should WoW Classic be a remastered version of original World of Warcraft?
I
have argued exactly the opposite of this on several occasions, and I
might do so again, but sitting here at 5 am the day after I got my eye
injections I find myself thinking that the new Chronoboon Displacer —
while it is something that never existed in vanilla WoW — is a good sign
for the future of WoW Classic. Why?To get more news about cheap wow gold, you can visit lootwowgold official website.
Because
it is the kind of change that is necessary if there is going to be a
future at all for WoW Classic, and there are a solid base of players who
want that. I am many things — often petulant, sometimes arrogant,
easily upset by small things — but I am not cruel, and I don’t want to
see people lose something they’re enjoying. If WoW Classic can bring
even the slightest pleasure to people, if it makes their lives even
slightly brighter, then I support it forever, and if the Chronoboon
Displacer makes their gameplay experience better the more power to it.
Now,
that doesn’t change the fact that I also believe that the Chronoboon
Displacer is an official end to the notion of WoW Classic as a
preservation or museum piece. The last shred of pretending that WoW
Classic is a recreation of original WoW is gone, and that’s fine. It may
not be the original game, but it is a reminder of it — a playable
recreation, similar to going to Colonial Williamsburg or a Civil War
re-enactment. You can’t relive the past. You can’t actually play World
of Warcraft in 2006 anymore because it’s not 2006 and it never will be
again. But you can play something a lot more like WoW was in 2006/2007
than the retail game can afford to be, and that’s something a lot of
people want.
Because WoW is an MMO, and it’s been under constant
development since Blizzard first started working on it back in 2000,
it’s different from games like Diablo 2:Resurrected or the upcoming Mass
Effect Legendary Edition. Because those were games, or game series,
that stopped. There were three ME games between 2007 and 2012, and each
of them had different systems, different graphics, different gameplay —
they were a series of games, but they weren’t a constantly changing
single game the way World of Warcraft is. And Diablo 2 came out in 2000,
while its expansion pack Lord of Destruction came out the next year.
The Wall